Fultrek
Redesigning a mobile Hiking app
Project Overview
Background
Since 2020, like many others, I was spending time at home and practicing safety measures during the pandemic. I noticed that many people have been going into nature and hiking; while also looking for ways to support their local eateries.

That’s why I designed Fultrek, a hiking app that helps people find trails and download maps for offline use, premium-free, with additional features that benefit local communities.
Duration
September 2020 - March 2021
Tools
Adobe XD, Photoshop, Illustrator, UsabilityHub, SurveyMonkey
My Role
UX / UI Designer & Researcher
Discover
Comparative Analysis
I analyzed a few apps that use the scavenger hunt model in unique ways, Actionbound and Pokemon Go! and AllTrails because it is used to find hiking trails. I evaluated their usability, layout, navigation structure, compatibility across platforms, differentiation, and calls to action.
User Research
Using the data from the competitive analysis I was able to come up with questions in order to conduct a survey on SurveyMonkey that I shared to several hiking groups via Facebook and Reddit. I also wrote a script and interviewed several hikers I had met through meetups.
Defining the Problem
I started off by determining possible problems users might encounter while trying to find a trail to hike and narrowed it down to a simple problem statement:
"Casual hikers and travelers need an easy way  to search for trails. I will know this to be true when I see an increase in hikers signing up, downloading maps and posting photos."
This data led to some brainstorming. I thought that an incentive for hikers to find set destinations, take photos and share with friends would be exciting, so, they can collect points and redeem them at a locally owned restaurant for a free drink or small appetizer which will provide a unique experience for the hiker while supporting local restaurants.

A local-based advertisement before the user downloads the map will provide a revenue stream so the hikers do not have to pay a premium in order to download a map.
Understand
Design
Low Fidelity Wireframes
I began to sketch out some low fidelity wireframes to better visualize the user flow. The sketches are easy to show a team or participants so I can bring them into the design conversation. This led to some important changes while cost is still low.
Mid Fidelity Wireframes
I built out the mid fidelity wireframes, connected the components and screens on Adobe XD. This helped me quickly perform user tests to gain valuable feedback that I used to further reiterate the design.
Refine
Affinity Diagramming
After recording all the user tests (with their permissions) I transcribed the audio using Temi, an audio to text transcription service, so I could easily copy and paste the data into my notes. I then organized the notes into an affinity diagram. This helped me visualize the quotes and observations into clusters so I could easily apply solutions.
Fultrek Walkthrough